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LEARNING WITH GAMES

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Learning with Games: The aim of Learning with Games is to promote excellence in the use, research, production and deployment of Serious Games, Business Games and Pervasive Games to support learning in individuals within the academic, industrial and business schools environments. September 24th – 26th September 2007, Sophia Antipolis, France

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Serious Games Update - June 2007 Print
Written by Dick Davies   
Monday, 28 May 2007

Serious Games are gaining solid traction in Europe. In addition to the establishment of the Serious Games Institute in the UK reported in April we have the following upcoming events for you to attend:

Serious Virtual Worlds: First International Conference on the Professional Applications of Virtual Worlds.13 – 14 September 2007, The Serious Games Institute, Coventry TechnoCentre, UK

Learning with Games: see left side bar.

What we would be interested in at Serious Games Europe are your views on the differences between the US and European market for serious games? We would be pleased to report these on Serious Games Europe.(Feedback views via Contacts on the Menu Bar)

Last Updated ( Wednesday, 25 July 2007 )
 
Business Success May Depend on Gaming Skills Print
Written by Dick Davies   
Saturday, 30 June 2007
"The leaders of tomorrow may be the hardcore gamers of today, especially players of MMORPGs. IBM has teamed with Seriosity on a new study, which found that many of the skills developed from playing online are similar to those needed for corporate leadership roles.
So you've leveled up your elf warrior, organized multiple clans, and become a true hero in a virtual world. Now it's time to take those skills to the real world. According to a new study by IBM and Palo Alto, CA-based Seriosity, gaming skills and online role playing skills in particular are actually becoming more and more important to the next generation of corporate leaders.
The study suggests that there are "significant parallels" between the skill sets of MMO players and those of effective leaders in the distributed, global workforce. For example, IBM and Seriosity state that "today's gamers are learning collaboration, self-organization, risk taking, openness, influence, and how to earn incentives linked to performance and be flexible in the way they communicate."
"What we've found is that success as a business leader may depend on skills as a gamer," commented Jim Spohrer, Director of Services Research, IBM Research Center in Almaden, CA. "Smart organizations are recognizing valued employees who play online games and apply their skills and experiences as virtual leaders to their 'real world' jobs."
The study cites several key features of the online gaming world that businesses might look to as they cultivate corporate leaders:
  • Incentive structures that motivate workers immediately and longer term
  • Virtual economies that create a marketplace for information and collaboration
  • Transparency of performance and capabilities
  • Recognition for achievements
  • Visibility into networks of communication across an organization"
    Via GameDaily BIZ
Last Updated ( Sunday, 01 July 2007 )
 
IBM Games to Learn Print
Written by Administrator   
Wednesday, 30 May 2007

IBM is trying novel ways to get folks interested in service-oriented architecture, including devising a three-dimensional game to help foster SOA skills in users. Sandy Carter, vice president of SOA and Web services strategy at IBM, said IBM has produced an interactive SOA game called "Innov8: A BPM Simulator." "Innov8" is an interactive, 3-D educational game simulator designed to bridge the gap in understanding between IT teams and business leaders in an organization, Carter said. Carter spoke at IBM's Impact 2007 conference focused on SOA here.

"Innov8" is one such tool. The game is the result of an annual IBM SOA case study competition among graduate students at Duke University and the University of North Carolina, Carter said. The game, which is played with a joystick, is based on advanced, commercial gaming technologies and allows players to visualize how an SOA affects different parts of an organization, IBM officials said. Users can see business processes, identify bottlenecks and explore 'what if' scenarios before the SOA is deployed, officials said Via eWork.com Sourced via Serious Games Listserv

 
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