Virtual Worlds Forum
LEARNING WITH GAMES

learningwithgames

 

 

Learning with Games: The aim of Learning with Games is to promote excellence in the use, research, production and deployment of Serious Games, Business Games and Pervasive Games to support learning in individuals within the academic, industrial and business schools environments. September 24th – 26th September 2007, Sophia Antipolis, France

Events Calendar
S M T W T F S
29 30 31 1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 1 2
Latest Events
No events
Guests Online
We have 15 guests online
Syndicate
 

Home

A Game & Community for Teens and Young Adults with Cancer Print
Written by Dick Davies   
Sunday, 23 July 2006
"A community for teens and young adults with cancer
Explore our site to learn more about the Re-Mission video game and join our online community of young people with cancer.       Re-Mission is a challenging, 3D "shooter" with 20 levels that takes the player on a journey through the bodies of young patients with different kinds of cancer. Players control a nanobot named Roxxi who destroys cancer cells, battles bacterial infections, and manages realistic, life- threatening side effects associated with the disease" Available in English, French and Spanish.

 
Leverage™ Master Browser for America’s Army® Print
Written by Dick Davies   
Sunday, 23 July 2006
For all you AA fans who need to see whats happening worldwide with America's Army: "The U.S. Army and Pragmatic Solutions today announced the beta release of the Leverage™ Master Browser for America’s Army® (AAMBS), the official server match-making and stats tracking site (www.aa-mbs.com) for the America’s Army® (AA) game community.
Pragmatic Solutions, in cooperation with the Army, developed an in-game system named AABrowser, which was officially launched 9 February 2006 in America’s Army: Special Forces  (Link Up) (version 2.6.0), adding an advanced server browsing tool to the game client and a robust server tracking backend for game servers. With the launch of this companion website, gamers are offered an easy-to-access, near real-time view into active game play.
"The Leverage Master Browser System is the next step in providing a seamless transition into game play for the community,” says Peter Jakl, CEO of Pragmatic Solutions.  “By powering a web-based tool (www.aa-mbs.com) that communicates directly with the in-game server browser, we've created a superior tool for gamers, one that draws its potential from advanced database-driven technology. We are committed to further enhancing the site so that it becomes the gold standard for America's Army and other titles" Via Press Release
 
Convention for the Protection of Virtual Architectural Heritage Print
Written by Dick Davies   
Sunday, 23 July 2006
I thought that this was a spoof when I first read it, but apparently it is genuine.  "Sam Shahrani and Mario Gerosa have completed a Convention that would protect certain architectural elements of synthetic worlds. They write:
"We are pleased to announce the completion of a Convention for the Protection of Virtual Architectural Heritage. This document seeks to lay a foundation for the conservation of our 'virtual architecture', the environments and places that make up the synthetic worlds of video games. More commonly referred to as 'levels', 'maps' or 'worlds', these environments are the stage for players' experiences in video games. Unfortunately, little has been done to protect, catalogue and analyze these game spaces, but such conservation is necessary in order to provide reference material for study. The goal of the Convention is to provide a framework for this vital preservation work, and to encourage further academic study of the principles of level design and the architecture of synthetic worlds."
The Convention has already been published in Italy and may be found on the web here (pdf) and here (html). "  Via Gameology

 
<< Start < Prev 1 2 3 4 5 6 7 8 9 10 Next > End >>

Results 25 - 28 of 47
RIGHTBOX
   
 
SG-E Latest
Highlights
MOBILE LEARNING
Ron Edward's Mobile Learning Blog
INTERACTIVITY DESIGN
Sarah Sniderman's lessons from Metroid Prime
Books

 

 



 

 


© 2010 Serious Games Europe
Joomla! is Free Software released under the GNU/GPL License.